
When in the Underworld or in Expert Mode, enemies may still occasionally spawn, even when many NPCs are nearby.Provided enough are nearby, they can even suppress enemy spawns completely, which results in critters being the only creatures able to spawn. In all cases, nearby NPCs improve the proportion of critters as compared to enemies.As such, when attempting to farm critters, it is advised to use a Battle Potion and either hold or place a Water Candle nearby. The spawn rates and spawn caps of critters are affected by many of the same factors as those of hostile enemies, hence Water Candles, Peace Candles, Battle Potions, Calming Potions, and Sunflowers will affect critter spawns.The options depend on biome and time of day. However, gathering bait critters is fairly easy in the Forest, Jungle, or Hallow biomes.Fishing itself can be a viable way of obtaining bait: Using Crate and Sonar Potions, and refusing common catches like Bass, the Angler Bait obtained from the crates is generally more than what was used, and Master Bait with its 50% bait power (and thus, durability) will rapidly replace any other kind of bait.Given that luck affects fishing, this is quite unwise. While Ladybugs can be used as bait, doing so counts as consuming them, thus decreasing the player's luck.When wearing Flower Boots, the chance that a critter will spawn after destroying flowers or grass is drastically decreased.Critters spawned by statues cannot be caught with any Bug Net, so statues do not aid in the collection of bait.The number of available bait items will be displayed next to fishing poles placed in the hotbar.All bait items can be placed in the ammunition slots of the inventory.Bait shares some traits with ammunition:.Therefore, the topmost/left-most bait item will be used first. If the player has multiple bait items in their inventory, they are used from the top-left slot of the inventory to the bottom-right.It can be seen that the effects of the Tackle Box and its upgrades are less useful for items high in bait power.Īs of 1.4.4 Gold Worms have an additional hidden reduced chance to be consumed, 1/20 (5%), this does not change the bait power so it does not give higher quality fishing catches compared to other gold baits The following table lists exemplary chances for some bait items: The formula used to determine the chance if the bait will be consumed is as follows: Ĭhance to consume = 1 1 + bait power / 6 Apprentice and Journeyman Bait can also be acquired through the use of junk fishing items (such as Old Shoes, Seaweeds or Tin Cans) in a Chlorophyte extractinator.īait power influences the quality of the catch (see Fishing for details and other factors), as well as the chances that the bait item will be consumed upon successfully reeling in a catch: Higher bait powers mean lower chance that the bait item will be consumed. Apprentice Bait, Journeyman Bait, and Master Bait are acquired as rewards for completing quests for the Angler NPC, as well as from crates.


The bait item is only consumed once the player reels in the line with a catch on the hook. Fishing poles will cast their lines with no baits, but there will be no "bites" and no catches.

When a fishing pole is cast, at least one bait item must be in the player's inventory otherwise, nothing can be caught. Bait is a group of items that is mandatory for fishing.
